WndProc作为类成员,退出失败

WndProc as a class member, fails to quit

本文关键字:退出 失败 成员 WndProc      更新时间:2023-10-16

我想让WndProc成为一个类成员函数,我发现了这篇文章,所以我试着把它应用到最简单的Win32程序中,它除了创建一个空白窗口什么也不做,这是Win32的第一步。

int Myclass::Start(HINSTANCE hInstance, int nCmdShow)
{
    if (FAILED(InitWindow(hInstance, nCmdShow)))
        return 0;
    MSG msg = { 0 };
    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
    return (int)msg.wParam;;
}
LRESULT Myclass::StaticWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    Myclass* pThis = nullptr; 
    if (message == WM_NCCREATE) {
        LPCREATESTRUCT lpcs = reinterpret_cast<LPCREATESTRUCT>(lParam);
        pThis = static_cast<Myclass*>(lpcs->lpCreateParams);
        SetWindowLongPtr(hWnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(pThis));
    }
    else {
        pThis = reinterpret_cast<Myclass*>(GetWindowLongPtr(hWnd, GWLP_USERDATA));
    }
    if(pThis)
        return pThis->RealWndProc(hWnd, message, wParam, lParam);
    return DefWindowProc(hWnd, message, wParam, lParam);
}
LRESULT Myclass::RealWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    PAINTSTRUCT ps;
    HDC hdc;
    switch (message)
    {
    case WM_PAINT:
        hdc = BeginPaint(hWnd, &ps);
        EndPaint(hWnd, &ps);
        break;
    case WM_DESTROY:
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return 0;
}

它运行得很好,但是当我关闭窗口时,程序停留在消息循环中并且不退出。

我发现WM_DESTROY没有传递给RealWndProc(),所以PostQuitMessage()没有被调用。

如果我插入 If (WM_DESTROY == message) {PostQuitMessage(0);返回0;}就在StaticWndProc的最后一行之前,然后程序退出。但我不确定这是不是一个好方法。

我如何使WM_DESTROY消耗RealWndProc()?

我是这样做的。工作得很好…在你的代码中,我能想到的唯一问题是两个:

    您错过了WindowProcedure的调用约定。
  • 你忘记传递"this"给CreateWindowEx.

和代码:

#include <windows.h>
class Window
{
    public:
        Window(LPCTSTR Title, LPCTSTR Class, DWORD dwStyleEx = 0, DWORD dwStyle = WS_OVERLAPPEDWINDOW,
                 POINT Location = {CW_USEDEFAULT, CW_USEDEFAULT}, int Width = CW_USEDEFAULT,
                 int Height = CW_USEDEFAULT, HWND Parent = HWND_DESKTOP, HMENU Menu = nullptr);
        int Loop();
    private:
        HWND WindowHandle;
        static LRESULT __stdcall WindowProcedure(HWND Hwnd, UINT Msg, WPARAM wParam, LPARAM lParam);
        LRESULT RealWindowProcedure(HWND Hwnd, UINT Msg, WPARAM wParam, LPARAM lParam);
};
Window::Window(LPCTSTR Title, LPCTSTR Class, DWORD dwStyleEx, DWORD dwStyle, POINT Location, int Width, int Height, HWND Parent, HMENU Menu)
{
    WNDCLASSEX WndClass =
    {
        sizeof(WNDCLASSEX), CS_DBLCLKS, Window::WindowProcedure,
        0, 0, GetModuleHandle(nullptr), LoadIcon(nullptr, IDI_APPLICATION),
        LoadCursor(nullptr, IDC_ARROW), HBRUSH(COLOR_BACKGROUND),
        nullptr, Class, LoadIcon(nullptr, IDI_APPLICATION)
    };
    if(RegisterClassEx(&WndClass))
    {
        WindowHandle = CreateWindowEx(dwStyleEx, Class, Title, dwStyle, Location.x, Location.y, Width, Height, Parent, Menu, GetModuleHandle(nullptr), this);
    }
}
LRESULT __stdcall Window::WindowProcedure(HWND Hwnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
    Window* Data = nullptr;
    switch(Msg)
    {
        case WM_NCCREATE:
            {
                CREATESTRUCT* pCreate = reinterpret_cast<CREATESTRUCT*>(lParam);
                Data = static_cast<Window*>(pCreate->lpCreateParams);
                SetWindowLongPtr(Hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(Data));
                break;
            }
        default:
            {
                Data = reinterpret_cast<Window*>(GetWindowLongPtr(Hwnd, GWLP_USERDATA));
                break;
            }
    }
    return Data ? Data->RealWindowProcedure(Hwnd, Msg, wParam, lParam) : DefWindowProc(Hwnd, Msg, wParam, lParam);
}
LRESULT Window::RealWindowProcedure(HWND Hwnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
    switch(Msg)
    {
        case WM_DESTROY:
            PostQuitMessage(0);
        break;
        default:
            return DefWindowProc(Hwnd, Msg, wParam, lParam);
    }
    return 0;
}
int Window::Loop()
{
    MSG Messages = {nullptr};
    ShowWindow(WindowHandle, SW_SHOW);
    while(GetMessage(&Messages, nullptr, 0, 0))
    {
        TranslateMessage(&Messages);
        DispatchMessage(&Messages);
    }
    return Messages.wParam;
}
int main()
{
    Window w("TItle", "Class");
    return w.Loop();
}

您应该捕获WM_CLOSE并让它调用DestroyWindow()来触发WM_DESTROY:

case WM_CLOSE:
    DestroyWindow(hWnd);
    break;

另外,您的StaticWndProc()方法使用了错误的调用约定。必须使用__stdcall调用约定,该约定由WINAPICALLBACK宏封装,例如:

LRESULT CALLBACK Myclass::StaticWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
相关文章: